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Army of the 12 Bunnies

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Army of the 12 Bunnies
565 Army of the 12 Bunnies-thumbnail
Army of the 12 Bunnies
Quest Card Info
Card ID 565
Type Run
Dice D12 Yellow
Background Horizontal Gradient
Aggressive Yes
▲ Deck Wacky Khaki
◄ Previous Liberty Daze
Next ► Athena

Army of the 12 Bunnies may be played on any bunny which must roll higher than the current hour to survive. The Army of the 12 Bunnies is moved to the next bunny clockwise, the number is lowered by one and the cycle continues until the number is zero. Regardless of the outcome of the first bunny’s roll, the Army of the 12 Bunnies is moved to the next bunny clockwise and the hour number is lowered by one. The next bunny must roll the die immediately. The cycle continues until the number is zero or no more bunnies can be reached in The Bunny Circle. When the cycle is completed, the ‘Army’ is removed from the game.

All players are encouraged to use an AM/PM system of time measurement to determine the hour of play (from ‘01’ to ‘12’).

InteractionsEdit

TriviaEdit

  • Army of the 12 Bunnies parodies the movie 12 Monkeys.

StrategyEdit

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