Barrier (Conquest) | |
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Conquest Card Info | |
Card ID | 0757, 1009 |
Type | Run |
Background | Horizontal Gradient |
Aggressive | No |
▲ Deck | Violet |
◄ Previous | Menacing Mayan Marker |
Next ► | Betty Botter |
Barrier may be placed between any two players and stops weapons that affect adjacent bunnies.
For example, the effects of a Trash Compactor may not reach your bunny if there is a Barrier between it and the target bunny in The Bunny Circle. Barrier reverses the direction of Roaming Red Run cards (such as Dragon Of Doom and Orbital Missile Platform).
Barrier will cause any Roaming Red Run card to move in the opposite direction after it is reversed. Barrier does not stop any Multi-target, non Roaming Red Run card circumstances. More than one Barrier may be placed side by side between the same two players.
Interactions[]
- Roaming Red Run cards reverse direction when encountering a Barrier.
- Barrier does not stop any multi-target, non-Roaming Red Run card circumstances.
- Army of the 12 Bunnies is not stopped by Barrier.
- Boomerang is not stopped by Barrier.
- Clumsy Congenial is not stopped by Barrier.
- Electron Tunneling is not stopped by Barrier.
- F-18 Hornet is not stopped by Barrier even though it is a Roaming Red Run card.
- Psychic Waves is not stopped by Barrier.
- Pumpkin Ridge is not stopped by Barrier.
- Snowball is not stopped by Barrier.
- A Barrier may be eliminated by the Europan Robotic Titanium Termites.
- The Magic Spatula eliminates Barrier.
- A Barrier placed between bunnies joined by the Fingercuffs separates those bunnies and the Fingercuffs are discarded.
- Bunnies pushed against a Barrier by Shockwave are squished (killed, and therefore discarded).
Image Variations[]
Card #0757 |
Card #1009 |