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Clubbin' Baby Seals

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Clubbin' Baby Seals
0816 Clubbin' Baby Seals-thumbnail
Weapon Level 10
Conquest Card Info
Card ID 0816
Type Run
Kind Weapon
Dice D12 Black
Background Horizontal Gradient
Aggressive Yes
▲ Deck Blue
◄ Previous Kamikaze Kitt
Next ► Children of the Corn

Clubbin' Baby Seals is a level 10 weapon. When played on a bunny, the owner of that bunny must roll the black die. The weapon kills the bunny unless the roll is higher than the weapon level. Lucky Clover, Lucky Horseshoe, and defense cards can help the bunny to survive.

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