|Dodecadruple Lucky Clover|
|Quest Card Info|
|▲ Deck||Wacky Khaki|
|◄ Previous||Lonely Ranger|
|Next ►||Mad Bunny Disease|
The Dodecadruple Lucky Clover can be played on any bunny to protect it from weapons by subtracting 12 from the weapon’s weapon level. This means a roll of 12 less than normal can survive the weapon. Once played on a bunny, Dodecadruple Lucky Clover cannot be transferred to a different bunny. If the player has no bunnies, the Dodecadruple Lucky Clover may either be discarded or played on an opponent’s bunny.
- 50/50 Weapons and Gender Weapons are not affected by lucky clover cards.
- There are many lucky clover cards of varying levels of protection. A player may play multiple lucky clover cards on the same bunny for cumulative protection. For example, a Double Lucky Clover and a Triple Lucky Clover on the same bunny will subtract 5 from any weapon level.
- The Black Cat removes the Dodecadruple Lucky Clover.
- A bunny abducted by Area 51 or the Mothership must immediately discard any lucky clover cards.
- The Dodecadruple Lucky Clover may be shared between bunnies joined by the Fingercuffs.
- After 10 different clovers, Dodecadruple Lucky Clover adds a hen rolling dough for DOUGH-decadruple. Get it? Huh?