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Feed the Bunny
125 Feed The Bunny 2-2-thumbnail
Feed the Bunny 2/2
Quest Card Info
Card ID 024, 025, 026, 027, 028, 029, 030, 125, 126, 174, 229, 284, 285, 340, 341, 394, 395
Type Run
Kind Feed the Bunny
Background Horizontal Gradient
Aggressive yes
▲ Deck Blue
◄ Previous Choose 2 Carrots
Next ► Kitchen Whisk

For the concept of feeding bunnies, see Feeding.

Feed the Bunny cards are somewhat like weapons in that they are used to eliminate opponents' bunnies by being played on a bunny in the Bunny Circle. Rather than taking effect immediately, the bunny dies of starvation if not fed the amounts of cabbage and water listed on the card by the end of its owner's next turn. See feeding for more details.

A hungry bunny still allows its owner to play aggressive cards. If another player wants to decrease the chance that a hungry bunny will be able to feed enough to avoid starvation, additional Feed the Bunny cards may be played on the same bunny.

CardsEdit

There are Feed the Bunny cards in varying amounts:

Blue Starter DeckEdit

024 1 cabbage, 1 water
025 2 cabbage, 1 water
026 1 cabbage, 3 water
027 3 cabbage, 1 water
028 3 cabbage, 4 water
029 5 cabbage, 4 water
030 5 cabbage, 5 water

Yellow Booster DeckEdit

125 2 cabbage, 2 water
126 4 cabbage, 4 water

Red Booster DeckEdit

174 3 cabbage, 3 water

Violet Booster DeckEdit

229 3 cabbage, 2 water

Orange Booster DeckEdit

284 4 cabbage, 1 water
285 1 cabbage, 5 water

Green Booster DeckEdit

340 1 cabbage, 2 water
341 4 cabbage, 3 water

Twilight White Booster DeckEdit

394 1 cabbage, 4 water
395 4 cabbage, 2 water

InteractionsEdit

Other types of Feed the Bunny cards can be even more devastating:

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