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O.R.P. (Obnoxious Roaming Pest)
0411ZZ - O.R.P. - Obnoxious Roaming Pest-thumbnail
Quest Card Info
Card ID 0411
Type Roaming Red Run
Dice D12 VioletD12 OrangeD12 GreenD12 YellowD12 BlueD12 BlackD12 RedD20 Clear
Background Horizontal Gradient
Aggressive Yes
▲ Deck Twilight White
◄ Previous Nondruple Lucky Clover
Next ► Pawn Recall

O.R.P. may be used on any player, who must roll the dice. The lowest roll determines which type of supply the player must discard. If the player has multiple cards of that type, all must be discarded. If more than one die tie for lowest roll, each of the tied supply types must be discarded.

Violet: discard all bunnies
Orange: discard all carrots
Green: discard all cabbage
Yellow: discard all dollas
Blue: discard all water
Black: discard all defense
Red: return all pawns
Clear: discard O.R.P.

As a roaming red run card, O.R.P. will move to the next player counter-clockwise until it is defeated by the clear die coming up as the lowest roll. Players with at least one Zodiac card are skipped.

Trivia[]

  • O.R.P. was based on a former student of Jeff Bellinger’s, who called him “Shoe.” If you ever hear Jeff say, “shoe betcha,” that’s where it comes from.
  • A student came up with O.R.P., but Jeff drew the image on the card.

Image Variations[]

0411EE - O.R.P. - Obnoxious Roaming Pest-thumbnail
Card #0411
0411ZZ - O.R.P. - Obnoxious Roaming Pest-thumbnail
Card #0411
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