Terrible Misfortune | |
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Conquest Card Info | |
Card ID | 0853 |
Type | Play Immediately |
Kind | Terrible Misfortune |
Background | Play Immediately Pattern |
Aggressive | No |
▲ Deck | Blue |
◄ Previous | Terrible Misfortune – Log |
Next ► | Terrible Misfortune – High Rise |
Terrible Misfortune cards immediately kill a bunny belonging to the player who drew the card. The player must then draw a new card. If the player does not have any bunnies, the card must be played on an opponent’s bunny. At the beginning of the game there are no bunnies, so Terrible Misfortune cards are discarded and replaced. This also happens if a Terrible Misfortune card is drawn at a point later in the game when there are no bunnies down in the Bunny Circle.
Interactions[]
- Extremely Terrible Misfortunes kill all bunnies (not protected by The Heavenly Halo or Angel Wings) in the Bunny Circle, no matter who owns them!
- The Heavenly Halo and Angel Wings protect a bunny from Terrible Misfortune. If the player has no viable target, then the player must choose an opponent's bunny to play the Terrible Misfortune card on.
- The Guardian Angle and Guardian Angel can counteract a Terrible Misfortune card of any type.
- Terrible Misfortune cards that are labelled 'Casting' do not necessarily affect the player who drew the card. The effects are instead decided by a vote among all players who have a Bunny with a Senator Bunny Modifier.
One of your bunnies becomes a victim of a poorly calibrated heart defibrillator.
Image Variations[]
Card #0853 |
Card #0853 |