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507 Leaky Tiki Torch-thumbnail

Leaky Tiki Torch

Weapons are cards used to attack opponent's bunnies. Since you cannot win when all Carrots are taken from Kaballa's Market without a bunny, one of the basic strategies is to kill other players' Bunnies. This is accomplished by the aforementioned weapons and Feed the Bunnys. For a list of weapons click here .

There are five types of Weapons, each of which is used slightly differently:

  • Level
  • 50/50
  • Dated
  • Gender
  • Roaming Red Run

LevelEdit

Level Weapons require that the Opponent roll a die to defend against the attack. The die roll must be higher than the Weapon Level listed on the Weapon card.

50/50Edit

Main article: 50/50 Weapon

50/50 Weapons require that the Opponent choose which of the listed dice will be the higher roll. Since the player must choose one of the two dice, there is a 50/50 chance of him being correct and successfully defending against the Weapon.

DatedEdit

Dated Weapons require that the Opponent roll both the Twenty-Sided Die and the black die and the sum of the dice must be higher than the current day of the month. The sum can range from 2 (each die rolling '1') to 32 (rolling '12' and '20')

GenderEdit

Gender Weapons must follow the gender rules on the Weapon Cards. There are four combinations of Gender Weapons.

  • Guy/Gal
  • Guy/Guy
  • Gal/Guy
  • Gal/Gal

For example, a Guy/Gal Weapon must be used by a male (a 'guy') against the Bunny or Bunnies of a female (a 'gal'). Should the Gender Weapon bounce away or bounce back, the gender rules must still be followed.

Roaming Red RunEdit

Roaming Red Runs are a class of cards that remain active and terrorize The Bunny Circle.

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