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Yellow Super Timid Bunny
445 Yellow Super Timid-thumbnail
Quest Card Info
Card ID 445
Type Run
Kind Super Bunny
Background Stainless Steel
Aggressive No
▲ Deck Stainless Steel
◄ Previous Green Super Sinister Bunny
Next ► Pumpkin Ridge

Yellow Super Timid Bunny is a Super Bunny.

InteractionsEdit

  • When Yellow Super Timid Bunny is placed down, all yellow and half-yellow bunnies in The Bunny Circle are immediately eliminated (unless they are carrying The Heavenly Halo). Until the Yellow Super Timid Bunny itself is eliminated, no yellow or half-yellow bunny can survive in The Bunny Circle.
  • The player with Yellow Super Timid Bunny down may automatically play two cards per turn.
  • When Yellow Super Timid Bunny is attacked with a weapon card (levels ‘01’ through ‘12’), the Player may roll the d20 regardless of the Weapon Level.
  • Once Yellow Super Timid Bunny has been eliminated, it cannot be purchased from Weil's Pawn Shop or brought back into the game for any reason using any card. In addition, Yellow Super Timid Bunny cannot be cloned, boosted (or better boosted), paintballed, blanched, or fingercuffed.

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